Strongly Themed Games
The best games that have a strong connection between mechanism & theme...
Just missed the cut:
Also nominated:- 18xx
- Arkham Horror
- Around the World in 80 Days
- BattleLore
- Civilization
- Diplomacy
- Entenrallye
- Fury of Dracula
- Game Of Thrones
- Goldland
- Lost Valley
- Modern Art
- Power Grid
- Princes of Florence
- Puerto Rico
- Return of the Heroes
- Robo Rally
- Settlers of Catan
- Strand Cup
- Traumfabrik
For comparison purposes, the top five games from 2002:
Labels: Subjective Yumminess
4 Comments:
The voting on this one was EXTREMELY tight: the top seven games are only separated by 4 points.
Notice something interesting... there are six VERY different games in the winner's list:
- a dungeon crawl
- a multi-player negotiation/war game set in a science fiction world
- a dice-based car racing game
- a seriously Euro-styled exploration game
- a cooperative game set in Tolkien's Middle Earth
- a two-player card-based wargame about the Cold War
Impressive, no?!
OTOH, I don't understand how Princes of Florence, Puerto Rico, or Settlers of Catan got nominated - they don't evoke strong themes to me, even though all three games are in my personal top ten.
Is this the only category which both occurred last time and had no winners in common? I didn't offhand at least notice it happening with any of the others - most they had a lot in common (which makes sense).
Actually, Aaron, Formula De appears on both the 2006/7 & 2002 "winner's" lists.
I'm sad that Um Reifenbreite didn't make a 2nd appearance, though. Sigh.
Not only didn't four out of the five previous winners not repeat, none of them even got nominated! Try figuring that one out!
I'm astonished that Tikal didn't get at least a nomination. It's usually the first game I think of when it comes to fidelity to theme. Jenseits is an excellent addition, but how Puerto Rico and Princes can get picked as nominees over Tikal is beyond me.
Post a Comment
<< Home